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Welrod MK I

The Welrod is a gun I have always quite liked due to the uniqueness and quirks of the firearm. I choose to make the Welrod MK I as it is the later variant, with the added trigger guard and altered mag catch/suppressor cans. MK I's also seem to be rarer than the earlier MK II's. I started off with working from the BSA blueprints before then moving onto comparing it to real images of the gun, to get some different angles on the firearm. This was also the first mesh that I actually exploded as well, which stops AO bleeding into areas you might not want it to - also handy for animations as well. I textured in Substance Painter and then rendered in Marmoset, hoping that the lighting looks a better more interesting than last time (Which was a bit flat). Also added in video of the asset breakdown at the bottom, something I have neglected to do for quite some time. I might plan on adding some extra images later down the line, but for now here are the main ones, also made sure to include the usual info dumps in the final renders, quite an interesting way to end of a project.

Alex

(Reduced texture quality)

Model Breakdown